An interview with the developer of the new indie game I’m worried about this project. This time, GFX47 development, special unit command simulation that started early access to December 1st for PC We will deliver mini-in-taves to developers.

This work is a simulation game that makes the player as a commander and organizes the squad and develops operations, and the operation will be performed in real time. At the stage of making a strategy, the squad members can be equipped with firearms, armor, grenade, etc., or using the Timeline system to rush into the room and repeat the simulation that successfully strategy. The player will consider the movement of the mobile path, the timing of the grenade throwing, how to invade the room, and then judge that it will succeed, press the Play button to start the operation and see what will happen. Customary to Japanese.

No Plan B is delivering early access for 1,520 yen.

— First, please introduce yourself.

Sébastien is Sébastien of Solo Developer in France. He is also known as GFX47. He released GladiaBots-AI Combat Arena in 2019 and is currently developing this work that has started early access.

-Why did you start developing this work?

After the release of Sébastien Gladiators, we continued to start the development of this work. Again, the Gladiators tournament holds and interaction with the community, and a small update continues, but since the first 2020, we focus on the development of this work.

— Please tell me the characteristics of this work.

Sébastien In most tactical games, players can manipulate units directly. This work has a focus on planning for a phase, and there are some points like Gladiators, but it feels like a programming phase has been added.

The characteristics of this work are their innovative timeline systems. The player can actually check the plan that all movements and actions are synchronized before acting on squad.

— What kind of person do this work do you want to play?

Sébastien You would like to like people who like tactical genre. People who have been playing games like Door Kickers, Frozen Synapse, SWAT 4, and the old ‘Rainbow Six’ series, have a lot of positive feedback.

— How long have you been planning for early access? What factors will be added in the future?

As in Sébastien previous work, I would like to suppress less than a year. However, it depends on what request comes out of the community. I would like to add character customization, new map biomes, weapon attachments, bullet width shields, etc.

— Please tell me the impression that you have released as early access.

Sébastien (at the time of answering this interview) There is no two weeks yet, but many people have already joined the Discord server. Many people have an interesting ideas and feedback, which helps improve the game content. When you want to make some changes or if you want to make any effort to put in a future update, you will be asked to decide in the community.

— Is there a work affected by this work?

Sébastien This is the main game system, which is mainly affected by Door Kickers Due Process frozen synapse. In the visual surface, we decided on the training scene of the 2017 movie 6 days, and decided to carry out the planning phase in Milhouse instead of the actual building. The robbery scene of the movie Heat (1995) S. W. A.T. Dark Knight has a major impact on the character and stage design of this work.

— Did you have an impact on development by new coronavirus?

Sébastien I work at home alone, so the impact of the pandemic was not so much. While rock down in France was done, my daughter’s home school, my wife and I didn’t have to work hard, but her daughter swallow fast, we also It was fun to teach my daughter to study.

It was good that spending time with my family has increased.

— Is it okay to deliver and monetize this work?

Sébastien There is no problem at all. There is no advertisement expense like a major game company, so it is honest, it will be very good.

In this work, it is also equipped with a cinematic mode that can be easily used, and it can also be made with a cool mission short movie. Many things are already shared! I also made a cool video playlist.

— Lastly, please give a message to the Japanese reader.

Sébastien Japan is a very special existence for me, so I am really happy to enjoy this work for all the Japanese players. I’m glad that the Japanese version is good, but please let us know if it is not done. I will improve with all my strength.

Also, if you do not know if this work fits yourself, please play free trial version & prologue before purchasing.

Then everyone, a good year!

–thank you.

◆ About attention indie mini questions
This series is a serialized plan that interviews the works with indie led by indie led by release immediately after release. Questions are formatted to format a regular serialization, and we aim to deliver the voices of many developers as much as possible. Enjoy more than 500 other interview articles.

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